Nuxt Motion — v0.1
Motion components,
for Nuxt UI.
292 animated Vue components, typed end to end and wired into your Nuxt UI tokens. Springs, staggers, scroll and 3D — one install away.
pnpm add nuxt-motion-block292 components 800+ examples 17 families MIT
An infinite horizon, in four lines.
<MRetroGrid
:angle="58"
:cell-size="54"
color="rgba(240,106,60,0.8)"
/>
Every team rebuilds
the same eleven
animations.
The spotlight, the magnetic button, the headline that resolves out of noise — once per project, until it seemed silly to start over.
So we packaged them.
Typed. Themed.
MIT.
292
components, all typed
800+
working examples
17
families to steal from
MIT
no strings attached
Agents,
already
animated.
Chat, reasoning, tool calls and cited sources — wired to Motion for Vue and styled with your Nuxt UI tokens.
- 01
Streaming responses
Tokens arrive as motion, not jumps.
- 02
Reasoning traces
Reveal the thinking, not just the answer.
- 03
Tool call cards
Structured calls with live status.
Reviewer
motion-block agent
Found 12 hardcoded colors 1. I can tokenize them without touching your theme 2.
Expressive faces
Agent avatars
One seed, one permanent identity.
Tokenize the palette
3/6
- Read every component source
- Tokenize the palette
- colors18/18
- spacing12/12
- typography7/9
- Open the pull request
The kit, live.
Nine components running on this page right now. No recordings, no mocks — hover, click, scroll.
The parts you'd rather not rebuild.
Each component is a Nuxt UI primitive with motion bolted on properly — inheriting your tokens, honoring reduced-motion, and typed before you reach for the docs.
One install
pnpm add nuxt-motion-blockPeer deps install themselves. No config, no plugin order to remember.
- 01
Theme-aware by default
Swap your Nuxt UI palette and every animation follows. No overrides, no second design system.
- 02
Motion for Vue inside
Springs, gestures and orchestration come from motion-v — the same engine behind the smoothest interfaces on the web.
- 03
Accessible without asking
Reduced motion is honored, markup stays semantic, and keyboard and screen-reader users get the whole thing.
- 04
Typed end to end
Props, slots and events are typed, with sensible defaults and a ui prop for when you need to reach deeper.
3D that doesn't
drop frames.
Perspective, tilt and spring physics on the GPU. It reads as depth, not as a demo — which is the hard part.
- MPerspectiveText3D
- MTiltCard
- MOrbitingCircles
- MVortex
- MParticles
- MRetroGrid
Move your cursor
Make something
that moves.
One install, then the components are yours — your theme, your tokens, your taste.
pnpm add nuxt-motion-blockMIT — peers install themselves